esx_tk_gangareas

19.99 EUR

Package Description

Video
Forum post
Features

  • Well-optimized
    • 0.00 ms | Idle
    • 0.02 ms - 0.10 ms | In usage
  • Uses FiveM Asset Escrow system, but if there is anything you would like to get changed or added to the editable file, contact me and I can probably change it!
  • Highly customizable
    • Change everything related to NPCs (health, armor, weapons, etc.)
    • Add & remove areas
    • Change blips and markers
    • & much more
  • How does it work? (watch video above for a good understanding)
    • There are in total 9 different gang areas around the map (you can add more)
    • By default, all areas are uncaptured
    • Trying to capture an area will spawn waves of NPCs with weapons that will try to shoot you
      • If you die or walk too far away, the capturing will fail
      • If you manage to defeat all the waves, the area will become your gang's own area
    • When you own an area, you can:
      • Put items, weapons and money in the area stash
      • Take items, weapons and money from the area stash
      • Wash money (configurable time and fee)
      • The main reason you'd want to own an area is because you can generate items into the area stash
        • For example, you can start generating weapons or drugs and they will automatically be placed in your area stash
      • All areas have separate stashes etc.
    • Areas also have a level
      • Areas will automatically level up with time
      • The level affects how fast the area washes money and how fast items generate
    • Other gang's can capture your area
      • In that case, NPCs will spawn that will defend your area
      • You will also get a notification, if someone tries to capture your area
      • If the capturer manages to defeat all the waves of NPCs, their gang will now own the area
      • Only the area level will reset when captured. All the items inside the stash and money in the money washer will stay
  • Requirements
    • Any es_extended version
    • Any esx_menu_default
    • Any esx_menu_dialog